{"id":299,"date":"2021-01-30T22:01:17","date_gmt":"2021-01-30T22:01:17","guid":{"rendered":"https:\/\/edmheaven.com\/?p=299"},"modified":"2021-03-14T11:24:39","modified_gmt":"2021-03-14T11:24:39","slug":"reverse-reverbs","status":"publish","type":"post","link":"https:\/\/edmheaven.com\/production-techniques\/reverse-reverbs\/","title":{"rendered":"How to make a reverse reverb (aka. ghost reverb)"},"content":{"rendered":"\n

If you listen to house, progressive, techno or other club music there’s a good chance you’ve heard this reverse “sucked in” type of effect in tracks before. It can best be described as a reverse sound that starts and nothing and slowly becomes louder in the mix. Listen to this example:<\/p>\n\n\n\n

This is what’s known as a reverse reverb. It’s a really handy little technique that you can apply in multiple ways to add interest to your productions. Today I will show you how these types of sounds are made.<\/p>\n\n\n\n

We’re using FL Studio as our DAW, but you can easily apply this effect in your own recording program.<\/p>\n\n\n\n

To start, choose a sample to apply the effect to. The type of timbre you choose will have a massive effect on the final result. We picked a percussive sample here:<\/p>\n\n\n\n